According to foreign media (CNET), people once thought that virtual reality (VR) - especially HTC Vive and Oculus Rift - will revolutionize PC games. The announcement of the nature of hype drew everyone's appetite, and the fans waited for months. However, the end result was not satisfactory. Several VR helmets on the market are hard to call perfect. VR games released one and another, mostly disappointing. VR is still visible at this year's E3 Electronic Entertainment Expo, but the heat is not as good as last year. After all, why did VR fail to become a climate? Lack of VR masterpiece It has been a year since the Vive and Oculus Rift went public and there are only a handful of VR productions on the table. Ubisoft temporarily occupied the top of the topic list with "Star Trek: Bridge Crew". WB Games Montréal Studio made a short "Batman Arkham VR", PC platform. The old game "Heroes Sam" also tried to launch the VR version. The VR version of Doom and Fallout 4 will also be launched soon. In addition to these few, other large game developers basically did not get involved in VR. EA created a single level VR for "Star Wars: Front Line" and "Call of Duty 13: Endless War", which is free for Sony PS4 users. The hardware supported is limited to PS4 and PSVR. Low manipulation and conservative degrees of freedom In the initial publicity and the player's brain hole, free motion with somatosensory operation plus 360-degree surround images, VR games are full of endless possibilities. However, the finished products produced by game manufacturers are far from expected. Saying a good immersive experience is not visible. Rough modeling and interaction are hard to imagine. Horror VR game "Wilson's Heart" "Robo Recall" is considered to be probably the most well-made VR game at the moment, but there are many restrictions on the degree of freedom of game viewing. In the terrorist theme "Wilson's Heart", players can only stay in place, and the switchable scene is very limited. Other games such as "Edge of Nowhere," "The Assembly," and "Robinson: The Journey," all failed to handle VR operations. Platform chaos hardware requirements high Compared with the initial sale price, even after a price reduction of 100 US dollars, the current VR helmet is still not close to the people. The bulkiness and tedious flaws have not seen much improvement. Even if you are a veteran computer player for more than ten years, there is no guarantee that the HTC Vive and Steam VR settings will be successful. Both HTC and Oculus's VR helmets require a high-end PC to get started, which means that an average home computer needs to spend at least 6,000 upgrade configurations (actually more than 10,000). Heavier helmets, twisted cables, and freaky handles that “feel invisible†after wearing a helmet are enough to make your VR experience tortured. Lightweight and wireless VR helmets may appear in the future, but it is not yet possible today. ASUS ROG G752 can run VR, but the price is over 10,000 Exclusivity in the game platform makes the immature VR market more unfriendly. The Oculus online store only sells Oculus games, Valve's Steam platform mainly sells Vive games (also a small amount of compatible Oculus). In addition, HTC has also developed a Viveport store. This kind of foreign-style separatism will undoubtedly increase the threshold for consumers to enter. Still worth seeing in the future The first year of "VR" is flat, but VR and augmented reality (AR) still have a hybrid display (MR). It is believed that with the improvement of technology, reduction of hardware prices and improvement of wireless solutions, the problems at this stage will eventually be solved. There are VR backpacks now, but the price and experience are obviously not yet mature. In addition to VR helmets that rely on high-performance PCs, Google and Samsung have been trying to launch mobile-based or stand-alone VR systems. At last week's WWDC, Apple, which has always been cold, has also launched a high-profile iMac Pro that embraces VR. Sports casual game "Rec Room" is called VR version of WiiSports, but rough modeling is irritating Although game makers are not very concerned about VR, many independent developers have made many VR games worth a try. You can find these works on the Steam platform, such as "Rec Room", "Superhot VR" and "The Gallery" are very suitable for entry experience.