Create China VR China Jam 2017 VR/AR Paper Book Innovation Competition Opening

Original title: Create China VR China Jam 2017 VR/AR Paper Book Innovation Competition Opening

As virtual reality (VR) and augmented reality (AR) technologies become more sophisticated, the quality of global virtual reality and augmented reality devices has rapidly increased and prices have dropped dramatically, and virtual reality has begun to enter the public.

Under this trend, more and more technology companies have successively launched VR/AR innovative products, deployed virtual reality services, and started fierce competition to seize the commanding heights of the virtual reality industry. Large companies like Disney and Google are also exploring the combination of VR/AR technology and paper books.

E.g:

Disney combines AR technology with books to inspire children's creativity and unlimited imagination.

Google has deepened the Google Expedition project and added it to the AR. As long as a smart phone is used, students can see vivid and interesting 3D models in the classroom. The obscure principles and 2D plane models in the books go into VR/AR. Let us see the application of cutting-edge technology in traditional education.

The Inventive StrongVR incubator's incubate company Zhanwang.com has created ARBook tools through the VDP platform, providing a common design platform for publishers, schools, and companies, and pioneering the practical application of traditional paper books combined with high-tech VR/AR. Solved many problems in the field of engineering construction design, maps, teaching, technology and so on.

VR hardware manufacturer HTC Vive launches Vivepaper, the world's first VR reading experience, with the famous publisher Condé Nast. It allows readers to be exposed to interactive content, gain an immersive and wonderful experience, and change the way publishers distribute content for developers. Creation provides a hotbed.

It can be said that VR/AR completely subverts our understanding of learning and reading. It changes all walks of life and the next one will be traditional paper media.

Under the influence of this trend, at the same time, in order to respond to the spirit of "popular entrepreneurship and innovation," the state has fully stimulated the participation of large enterprises in the creation of dual innovations, encouraged small businesses to release their diversified potential, and promoted industrial innovation and upgrading. Beijing Shichuang Hi-Tech Development The limited liability company took the lead in the call of the dual-creation 2.0 era and officially opened the VR China Jam VR/AR paper book creative creativity contest on June 9, 2017. This event was also launched in 2017 at the China Beijing Railway Station event. A special event.

The VR China Jam VR/AR Paper Book Innovation Creative Contest aims to explore the use of VR/AR technology to change the reading experience of traditional paper books, through subversive innovation and creative works in the contest, to subvert the public's original understanding of the traditional paper media and popularize it with the public. The impact of combining VR/AR technology with traditional paper books.

The competition is sponsored by Beijing Shichuang Hi-Tech Development Co., Ltd., StrongVR, Micro-Paper Space, Magico VR, and Zhan-Vision.com BIMVR. The competition will collect “Paper Books + VR/AR” related works, relying on paper quality. Books serve as a platform for new technologies to collide with fierce sparks on traditional paper books.

The goal of this event is to collect related works of "paper books + VR/AR". Relying on paper books as a platform, the content format is not limited to three-dimensional models, wireframes, design drawings, etc. AR/VR functions as an additional highlight. Excellent works will be assisted by a professional VR/AR team to complete the commercialization of the complete works.

The content of the competition is divided into five groups: Architecture + VR/AR, Popular Science + VR/AR, Landscape + VR/AR, History + VR/AR, and Textbook + VR/AR. Individuals and groups are accepted for registration. 20-40 outstanding VR/AR teams nationwide will be invited to participate in the competition.

In addition, the contest will also seek cooperation with schools that have related majors and organize interested students to participate in this event.

The competition will adopt the form of online registration. In the final selection, there will be 1 first prize, 3 second prizes and 5 third prizes. Cash prizes and in-kind rewards will be given to the winning individuals or teams.

The VR China Jam VR/AR Paper Book Innovation Creative Contest was not only supported by the Democratic Progressive Center and the Zhongguancun Book Building. At the opening ceremony, the representatives of the Central Committee of the People's Republic of China also announced a very significant event - to schools in poor mountain areas. Donate books and equipment and do our best to warm the children who are eager to learn.

The opening ceremony of Imagine China's Beijing Railway Station was successfully completed this afternoon in the micro-campus space of Zhongguancun Book Building. Let's hope that the follow-up activities will bring us more surprises.

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