From the rush of early VR hardware, to panoramic video, VR live broadcasting, and vertical applications in real estate and education, VR's popularity has experienced roller coaster-like ups and downs over the past two years. To date, there has been no explosion in the number of users, and the content experience that VR can provide has always been limited. On the other hand, first-tier international companies have continued to increase their VR. Facebook, Google, Qualcomm, Microsoft, Inter, and Apple have all launched their own hardware standards and solutions. What are the new directions for VR development? A newly born startup company, Pa Space, gave new answers. Sociality is the basic attribute of VR "Without interaction and communication, if only using VR to create a closed space, even if the senses are stimulated again, the sense of immersion will be limited, which will restrict the user experience." Faced with a wide range of VR content and applications in the market, Pa Space founder Zhang Jingyi first showed a completely different point of view. In Pa space, VR is not only a technology, but also more like another type of Internet - immersive Internet. If you can not connect people, then its value is greatly reduced. In particular, everyone today is inseparable from Weibo and WeChat all the time, placing themselves in a VR space that cannot be communicated. This kind of scene is hard to imagine. "Building a virtual space through VR and then bringing people from the South to the South together is the original intention of the creation of Pa Space." In Pa's view, the primary meaning of VR is socialization and communication, but it is very social with traditional Internet. The difference. VR socialization is not the kind of "friends seeking" socialization. It provides a more realistic and intuitive communication environment. This communication experience is second only to face-to-face communication. Everyone uses virtual avatars to express their voices and body movements. Even add PPT, webpage... In this sense, VR social networking is an extension of real social gatherings and more in line with people's habits and life. Currently, Paspace has gradually built a fairly complete virtual social space. People can experience the other world through 3D voice, virtual avatar avatars, expressions, body language and other people's communication and collaboration. (It looks like Avatar, Avatar. ). The reporter personally experienced the existing beta version, the overall communication is very smooth, and the overall style of the Pa space is also very realistic, both the scene setting and the design style are very close to reality. According to Zhang Jingyi, Pa space deliberately avoided the cartoon style and gamification in the early stages of development. This is because Pa space needs to carry the communication function first, rather than the game. After all, communication does not need to distinguish any groups of people. ". Simulated reality, more than reality, is the essence of VR social Restoring the real world as much as possible is just the first step. The charisma of VR socialization is far more than that. “Beyond reality†creates more extraordinary features in VR space, from tools, to content, to applications. value: First of all, VR social networking is a "big container of the media." Through VR browsers and other tools, it can contain all the contents of the traditional Internet, web pages, news, video, text, pictures, and then make full use of these contents. This means that the virtual space is not an island of information, but an open space that is fully compatible with the existing Internet. This means that compared to existing VR products, the richness of content that VR social networking can provide is almost limitless, which also lays the foundation for creating a good immersion. Secondly, VR social networking can achieve “more freedom†information sharing. In a virtual space, whether it is news, live broadcasts, or various types of documents, presentations, it can be instantly shared with each participant, greatly improving communication. The efficiency and smoothness. Again, one of the core features of VR social networking is "multiple people sync online," breaking the barriers to time and space and allowing you to stay with friends at all times. Watching Tucao together in virtual space, or watching girlfriends to watch online dramas, this experience is very close to reality. In addition, not only ordinary users communicate, but in many business areas such as online education, group discussion, etc., the “multiplayer synchronization online†application category is even broader. More forward-looking, VR socialization can also transform or even create a space for users, for example, to create their own castles and territories. In the virtual space that can be seen by individuals, users like the creators collect their favorite information and content. 3D objects and share them with others... Therefore, VR social networking is broader in scope and can be based on interests, but it is not limited to interest in social networking. It can be based on social networking of acquaintances, but it can also accommodate strangers. VR social networking also reveals personal style more vividly. To personal space, to private sharing, coupled with a variety of tools and applications that are constantly superimposed, the experience that VR social networking can provide is very rich. In this sense, VR social networking provides a kind of ability and experience that surpasses reality, which is more imagination and development space...... Platform + function + operation, Pa space has completed the construction of VR social platform system The technical threshold for VR social platforms is not low, not only in China, but also in VR social networking. The outstanding startup companies in the world are also very limited. One of the reasons is that the technical complexity is very high. According to Zhang Jingyi, VR social networking is not simply a piece of technology. From system construction to platform development, scene design, and character images, it spans multiple different fields and requires different types of talents to work together. How to coordinate is a big one. engineering. What is even more challenging is the study of social theory of VR. Until today, the product form of VR social networking is uncertain, what is a good VR social product, what are the necessary functions, and a series of questions need to be demonstrated and verified. This has led to a high social threshold for VR in China. From the end of 2016 to now, Paspace has built a relatively complete technology and product system. In fact, this kind of "space" product has almost no reference in China and everything needs to be explored. Presented before us today, Paspace has built a complete "platform + function + operation" architecture, which can carry the basic virtual communication experience, and can also continuously add various thematic content, and through various types of "virtual activities "To attract users. According to the reporter's test, the basic experience of Pa space has been very realistic: First of all, the scene and the environment are not deliberately exaggerated; they are all taken from real materials; Secondly, Pa space has been placed in the physical rules, basketball bounce, parabolic landing, etc., all give people a sense of nature; In terms of human design, Pa space has spent more energy, from the design, expression animation, and even blink, many details have been considered; In addition, Pa space pioneered the introduction of 3D voice technology, which means that the sound heard in the Pa space can be distinguished from the front and back, and it is said that this will greatly enhance the user's realism. Therefore, Pa space has initially constructed the world of "Avatar." Reality is just the foundation. Pa Space has also developed different functions and content in this virtual space to enhance the user experience: 3D brush allows users to create 3D things "out of the blue" VR browser can access various information and content of traditional Internet VR video player allows users to experience the immersiveness of the cinema watching live movies The game is another important content that Pa space provides. The somatosensory games you paint, guess, and paintball will all be online. With the iteration of products and functions, Pa space will also nurture users through various theme activities so that more people can understand and participate. Pa Space founder Zhang Jingyi VR social, maybe another wider track Why do you think about the prospect of VR social networking? Zhang Jingyi has his own understanding. “The bubble and impetuousness are temporary, and there is actually a profound cultural background behind the VR socialization.†The US science fiction works thirty years ago already have a detailed description of the virtual space, belonging to the cyberpunk Asia. Culture, over time, from the "Avalanche" to "Ghost in the Shell", "The Matrix", "Avatar," a large number of outstanding works have been introduced to the mainstream. In fact, these sci-fi works are the guiding lights of VR social platform products. After all, the scenes in the scene seem to be able to gradually realize technology. From this point of view, VR social networking has a profound background and vitality. In a deeper sense, the significance of VR lies in empowering people, breaking the barriers to reality, allowing people to meet together freely, connecting people and information, connecting people and people, and making people's life, work, and entertainment all change. VR better application. When Zuckerberg declared that VR is the next generation of computing platforms, it is also an implication. VR should not be a simple technology popularization, but a driving force for people's lifestyle change, just as PCs and mobile internet have changed profoundly. We, the value of VR has not yet been fully released, but the trend is already very clear. Perhaps VR social networking is still in its early stages, but the prospects for VR social networking have become very attractive. In the United States, it is already a very popular and popular VR field. Therefore, this is a broader track, and the gameplay and rules are uncertain and have great potential. Therefore, we also hope that there will be more products like Pa Space, for us to explore the future, we will wait and see!