On a Wednesday in 2016, JusTIn Hendrix attended a meeting hosted by the Mayor's Office in New York. What excites JusTIn most is that at this meeting, the chairman of NYCEDC and the director of MOME jointly announced that they will establish a virtual and augmented reality lab in New York.
And this is the first government-funded and supported VR/AR lab in New York. The purpose is very straightforward, making New York the world's leading city in the AR and VR fields.
The East Bay area, centered in New York, has become the third largest ARVR development base in the US
Located in the northeast of Philadelphia, the free source of the United States, New York has always represented and continues American freedom. At the foot of the Statue of Liberty, countless American dreams became a reality in the 1950s and 1990s through trade, competition, and sharing. The 10 kilometers around Times Square formed the most abundant area of ​​American business resources.
However, in the late 1990s, the rise of the technological revolution did not bring too much reward to the city. The emergence of Silicon Valley's emerging and continuing Blitzscaling technology barriers made the city of New York gradually shift its focus. Even though it is still a financial, fashion, marketing and media center, in the era of the rise and evolution of technology, New York seems to have lost the most important part.
Technology unicorns produced in various regions of the United States
In most people's minds, New York is definitely not synonymous with technology. However, New York's demand and desire for technology is huge. Its profound economic background and healthy complex industrial chain have enabled the commercial application of emerging technologies to have a solid foundation and a broader direction.
At the latest show, we can see the development, advancement and application of AR and VR in a variety of areas, including media and entertainment, real estate, education, tourism, finance and medical. Sitting on the huge capital base of Wall Street, New York has never been short of money.
But the development of the business needs people to support, so the AR/VR circle in New York seems to play a bigger role. Compared to the West Coast giants, the new technology developers on the East Coast are more like a small circle of free gatherings - studios, small companies, enthusiasts, laboratories, students, professors, frequent activities, exchange of information, views And create, encourage others to try and be creative.
New York's ARVR in medical treatment has a stronger advantage than Other technology bays.
In the absence of large technology companies, for the entrepreneurs in New York, it is even more revealing the mission of dripping into the river.
"From now on, I hope that each of you can get to know new friends who are by your side and who you didn't know before." JusTIn Hendrix, the core figure who organized these circles, said on EXFR 17, and then everyone stood up and next to it. The people started to introduce themselves.
New York's ARVR technology ecosystem is built on three-way “seamless†collaboration: universities, entrepreneurs and investors. The university provides experimental and academic support for the development and commercialization of technology. Entrepreneurs are creative, and investors turn these creativity into tools that are abstracted into money and capital, and are once again turned into hardware and content.
The government and the media provide a platform for strong support for these exchanges, allowing value to flow. With Columbia University, New York University, New York City University, New York School of Visual Arts, IESE, The New School, PratTInstitute as research-driven, you can see dozens of different DEMOs in every small exhibition and communication. And the speed of pushing new ones is also increasing.
Photographed at NYC Media Lab's Exploring Future Reality Event2017
Wall Street Journal reports Jones Index VR on EXFR 2017
New Yorkers originally pointed out that locals born and raised in New York, but the characteristics of multiracial and immigrants have made New Yorkers more similar to the meaning of North drift. In New York, you may hear the most authentic New York-style English, and you may hear the most accented version. This kind of technological integration between different countries and races also makes the DEMO exhibited at the ARVR exchange meeting with many ideal personal colors.
Because of the pursuit of trends and new things, the ARVR exchange that I have seen has a very obvious feature. In addition to the younger participants, I can see many people who look older, from Microsoft and Google. The cattle team also has sound effects companies that seem to be less relevant, staff members who represent the company, and freelancers who exhibit according to their own preferences.
Self-developed photo AR works by Matthieu Lorrain at Google
They explore the possibilities of AR and VR in their own way and understanding. Professor Steven Feiner of Columbia University, like us, shows how AR has been used effectively in the industry, and the possibility of AR interacting with the User Interface. Roger Kenny of the Wall Street Journal brings about the transformation and change of AR to traditional media. School's Kyle Li presents insights into VR's immersive gaming experience.
The diversity and richness of ARVR content in New York benefits from open discussions and experiments where you can even sign up for seminars of interest to you, usually organized by Columbia University. A prestigious school, or a highly experienced company and studio. There, we will meet like-minded friends and express and open up new ideas in a short time.
After two or three such meetings, you will find some "familiar old faces." They usually have deep private relationships, and some of them at the ARVR Storm Center in New York have some connections with China.
At an exhibition at NYVR, the VR China seminar was held. Mr. Ryan Wang gave a detailed introduction to the situation of China's VR and its in-depth direction, attracting many American VR companies and developers.
Lucy, a reporter from NYC Media Lab, once asked: The Chinese government attaches great importance to the development of ARVR and strongly supports the development of relevant local technologies, such as the establishment of various ARVR experimental bases, VR parks, etc.
What can the United States learn from the cooperation between the Chinese government and enterprises?
Mr. Ryan Wang replied: China's government cooperation on VR is still mainly based on solving the "educational problem". VR focuses on solving problems that are difficult or impossible to solve in reality, eliminating time or space barriers. It is an irreplaceable part. VR brings a glimmer of life to the resolution of educational inequality.
This statement has been recognized by AquinasTraining CEO HughSeaton. He has been in China for 8 years and is currently researching how to use mobileVR to enable people to continue learning at any time and any place, and to use Reinforce Learning to break through the forgotten curve. We have been emphasizing machine learning now, but the effective improvement of how human beings learn has not given enough attention and improvement. This is a hidden danger.
Photographed at NYVR VR China Workshop
A month later, Mr. Seaton was invited by Mr. Ryan Wang to the scene in Shenzhen to discuss these issues with the founding companies in Shenzhen. And this is the connection speed between people and people in the ARVR circle in New York. New Yorkers are full of curiosity about China's current ARVR development. It is heard that the corresponding technologies and applications are developing rapidly in China, and they hope to learn new ideas from them.
In particular, China's big-name AR battles like Alibaba and Tencent in E-commerce and Digital direction have made many R&D and researchers rooted in New York unthinkable and experienced. Because of the high labor costs and consumption habits of the United States, the size and viscosity of online shopping of the American people is still inferior to that of China. In the United States, AR relies on Pokemon Go to popularize cognition, while in China, it is the AR red envelope marketing war between the big companies that makes them a household name, and there are places where they can learn from each other in their ARVR applications.
New York Times Square during the Chinese National Day 2017
The ARVR Demo presented in New York covers a wide range of areas, and around the rapidly established circle and ecosystem, ARVR has new attempts in all directions. First, NYC Media Lab and Havas collaborated with the help of the New York City Government to open the “Governor Island†between Manhattan and Brooklyn as the prototype experimental island of AR, providing NYC students and entrepreneurs to create fresh and Experimental AR prototype. Applicants will be based on the Governor's Island and design an integrated AR experience that includes the island's history, landmarks and beauty to help the island present among visitors.
“Governor Island†AR/VR plan model
On the other hand, NYC began to convene all mobile AR-based studios and ventures to join the A+E Network's researcher program, and HISTORY.com to work together to complete the "1968 project" (note; 1968 is a huge change for the United States) In the year, Martin Luther King and Kennedy were assassinated, the Vietnam War escalated, the new president was elected, and the first human-manned spacecraft orbited the moon. The historic moment of the time was presented in New York, and the project will end in 2018. . In addition to these two projects, New York's AR creations and experiments have some interesting demos and prototypes in industry, medical, media, business and entertainment.
Photographed at NYC Media Lab 17 booth
GeopipeDemo starting in New York using machine algorithms for fast city modeling
Taken at EXFR 2017, some ARVR designers use physical objects to make up for the lack of touch.
Kirisun radios,Portable Two Way Radio,Motorola Vhf Handheld Radio,Multi Band Portable Radio
Guangzhou Etmy Technology Co., Ltd. , https://www.gzdigitaltalkie.com