"Virtual reality is the future of the game." This sentence you may have heard more than once, but at this E3 2016 video game show, manufacturers have spared no effort to promote a variety of new virtual reality games, including "Resident Evil", " The well-known IPs, such as Final Fantasy, Star Wars, and Radiation, have all been involved in virtual reality. This means that virtual reality games are no longer just independent content at a small cost, but they are truly market-oriented.
Virtual Reality Tour - Marketization, Scale
At the beginning of the year, Oculus Rift and HTC Vive went public, bringing with them the first wave of virtual reality gaming. Of course, they are expensive, and they only support PCs. From a global perspective, there are still a small number of players. In terms of the quality of the game, the 3A masterpiece has not yet emerged. More is the work of independent vendors or some of the presentations.
In the middle of the year, Sony officially announced the price and time-to-market of the PS VR. At the same time, there are also a large number of games that mainstream game companies will launch at the same time. To a certain extent, it stimulates the development of virtual reality even more. After all, the $399 (about RMB2630) PS VR is only slightly more expensive than the PS4, which is much cheaper than the PC headset.
Perhaps it is to see the players' strong reaction to PS VR. A series of first-line game manufacturers have expressed that they will make virtual reality games. There are no shortage of manufacturers such as Skywell, Capcom, Ubisoft and EA. If we say that video games began a 3D transformation in 1996, then in 2016, virtual reality will be the next innovation in the game industry.
Content is king
Of course, this time it was not exactly the same as the 3D development of games led by the first-generation PlayStation in 1996. The Internet age makes information easier to circulate and people become more discerning and tasteful, so virtual reality games won't just be praised.
Maybe you have seen various funny pictures of people playing horror games with virtual reality on various video sites. Although beauty is frightened, but think about it, you will find that the game form is very boring and basic. On the operation is the role of chaos, and suddenly pulled out a zombie to scare you. This experience is obviously only applicable to players other than this experience and cannot form a fundamental attraction.
Some of the virtual reality games that E3 exhibited this year also have the above problems, namely, the demonstration. For example, "Final Fantasy 15," forcibly turning the original free action battle system into a "light gun" game that can only be dodged and shot, is obviously immature. People need more fun virtual reality games.
Vendors are not unaware of this problem. Virtual reality is platform-based. No matter if it is a first-party vendor or a third-party software vendor, it will gradually learn how virtual reality gamers like to play. Regardless, virtual reality games have arrived, whether you like it or not.
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