Broadcom announced its support for Sodyne Digital's somatosensory video game technology, which can turn set-top boxes (STBs) into game consoles. The Broadcom BCM7231 IP set-top box single-chip system (SoC) solution integrates an optimized Bluetooth gaming protocol stack so that remote gesture technology can be used in conjunction with Dingyi Digital's somatosensory video game technology. Dingyi Digital provides embedded video game products and is a turnkey solution provider.
This innovative set-top box solution enables a revolutionary set-top box gaming experience that allows people to play high-quality motion-based interactive games in the living room without adding hardware or wires. The BCM7231, which supports Dingyi's digital somatosensory technology, will be shown at two important industry exhibitions this week.
According to the study of streaming media, by the end of 2010, China's IPTV market had 8 million users. Driven by the "Triple Play", the market is expected to grow by 50% in 2011, and the number of users may reach 12 million.
Dingyi Digital's high-quality somatosensory video game technology can be integrated with other technologies at any time, and Broadcom's proven set-top box chip can seamlessly support this technology, enabling device manufacturers to quickly provide solutions to solution providers. In order to allow rich Internet content to enter the living room directly and quickly.
Dingyi Digital's turn-key somatosensory solution enables solution providers to provide users with popular video games and educational applications, allowing users to have a more efficient interactive experience, while adding another source of revenue for their value-added services.
Using Broadcom's solution to support DingYi's digital somatosensory video game technology, set-top box manufacturers can quickly and efficiently develop set-top boxes that support advanced games for existing infrastructure.
The Broadcom BCM7231 IP set-top box single-chip system solution integrates an optimized Bluetooth gaming protocol stack to support Dingyi Digital's somatosensory video game technology and supports 3D graphics acceleration engines for OpenGL ES 2.0 applications to provide advanced 3D game graphics and User interface for exciting game and infotainment experiences.
Broadcom's Bluetooth-based somatosensory video game remote control technology enables users to interact with set-top boxes in innovative ways.
This technology enables users to play video games more efficiently, and provides other functions such as content search, and can use social networking and educational applications.
After Broadcom's Bluetooth technology is integrated into the set-top box, users can take full advantage of existing Bluetooth devices, such as mobile phones and stereo headsets.
With turnkey somatosensory video game solutions, operators or set-top box manufacturers can enable users to experience innovative applications such as sending audio directly from a mobile phone to a TV or pushing digital content (such as photos) at no additional cost. Watch on the big screen.
Xu Li, CEO of Dingyi Digital said: “Our 'non-console' game technology has been adopted by the US, Latin America, China and the United States, and the Chinese market. It is a proven technology that significantly reduces the sense of living in the living room. Barriers to interactive gaming We are the leader in integrating exciting somatosensory video game solutions and embedded systems, providing a complete end-to-end solution that enables our partners to quickly integrate our technologies and accelerate products Going public, we will increase revenue significantly. We look forward to continuing to work with Broadcom to integrate our solutions with Broadcom's proven set-top box technology to quickly deliver high-quality somatosensory video games to the mass market."
This innovative set-top box solution enables a revolutionary set-top box gaming experience that allows people to play high-quality motion-based interactive games in the living room without adding hardware or wires. The BCM7231, which supports Dingyi's digital somatosensory technology, will be shown at two important industry exhibitions this week.
According to the study of streaming media, by the end of 2010, China's IPTV market had 8 million users. Driven by the "Triple Play", the market is expected to grow by 50% in 2011, and the number of users may reach 12 million.
Dingyi Digital's high-quality somatosensory video game technology can be integrated with other technologies at any time, and Broadcom's proven set-top box chip can seamlessly support this technology, enabling device manufacturers to quickly provide solutions to solution providers. In order to allow rich Internet content to enter the living room directly and quickly.
Dingyi Digital's turn-key somatosensory solution enables solution providers to provide users with popular video games and educational applications, allowing users to have a more efficient interactive experience, while adding another source of revenue for their value-added services.
Using Broadcom's solution to support DingYi's digital somatosensory video game technology, set-top box manufacturers can quickly and efficiently develop set-top boxes that support advanced games for existing infrastructure.
The Broadcom BCM7231 IP set-top box single-chip system solution integrates an optimized Bluetooth gaming protocol stack to support Dingyi Digital's somatosensory video game technology and supports 3D graphics acceleration engines for OpenGL ES 2.0 applications to provide advanced 3D game graphics and User interface for exciting game and infotainment experiences.
Broadcom's Bluetooth-based somatosensory video game remote control technology enables users to interact with set-top boxes in innovative ways.
This technology enables users to play video games more efficiently, and provides other functions such as content search, and can use social networking and educational applications.
After Broadcom's Bluetooth technology is integrated into the set-top box, users can take full advantage of existing Bluetooth devices, such as mobile phones and stereo headsets.
With turnkey somatosensory video game solutions, operators or set-top box manufacturers can enable users to experience innovative applications such as sending audio directly from a mobile phone to a TV or pushing digital content (such as photos) at no additional cost. Watch on the big screen.
Xu Li, CEO of Dingyi Digital said: “Our 'non-console' game technology has been adopted by the US, Latin America, China and the United States, and the Chinese market. It is a proven technology that significantly reduces the sense of living in the living room. Barriers to interactive gaming We are the leader in integrating exciting somatosensory video game solutions and embedded systems, providing a complete end-to-end solution that enables our partners to quickly integrate our technologies and accelerate products Going public, we will increase revenue significantly. We look forward to continuing to work with Broadcom to integrate our solutions with Broadcom's proven set-top box technology to quickly deliver high-quality somatosensory video games to the mass market."
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