Forecast: 2017 global VR industry revenue will reach 7.2 billion US dollars

Greenlight Insights released a new report today that details the 2017 global VR hardware, software, and service revenue forecasts. The report is very positive about the growth of the virtual reality industry. According to a report released by Greenlight Insights, the revenue of the global VR industry in 2017 will reach US$7.2 billion.

The report further predicts that the growth curve of the VR market will ease, but it is expected that virtual reality will grow into a major global market by 2021, with a global investment of 74.8 billion U.S. dollars.

Clifton Dawson, executive director of Greenlight Insights, said: “The successes and failures of the global virtual reality industry in 2016. Some high-end manufacturers’ initial sales did not reach expectations, while PlayStation VR, Samsung Gear VR and Low The headline of cost continues to grow.The virtual reality industry will experience an unprecedented period of turmoil, but our analysts believe that in 2019 VR will achieve critical mass in many markets and establish a considerable global market in five years time. ."

Greenlight Insights details the trends of VR in 2017:

· The new VR headset based on the Microsoft Windows 10 operating system will increase the demand for VR hardware, software and services.

· The new hardware platform launched by the top PC makers at the end of 2017 will increase the number of close-to-home display and VR-Ready computers.

Greenlight Insights points out that the penetration rate will continue to rise and predicts that offline entertainment will become a $1.2 billion market in 2021.

Eddie Lou, market analyst at Greenlight Insights in China, said: “Before investing thousands of dollars in equipment, new users will first turn to offline entertainment centers. Niche accessories such as tactile kits, sensory simulators and professional controllers The offline entertainment center will find the market because consumers are less willing to purchase expensive hardware. This provides VR content studios and hardware vendors with unique market opportunities."

TFT LCD Display

TFT LCD screens are characterized by good development, high screen, strong sense of layering, and bright colors, but there are also relatively power consumption and low cost. TFT screen technology legendary the development of mobile phone color screens. Many of them support 65536 color displays, and even have 160,000 color displays. With a very high screen TFT, the visual advantage is important.
Technical characteristics
TFT technology was developed in the 1990s. It uses new materials and new processes for fine semiconductor all-electronic manufacturing technology. It is the basis of liquid crystal (LC), inorganic and organic thin-film electroluminescence (EL and OEL) flat panel displays. It is a variety of films made on non-single materials such as glass or plastic products (of course also on the surface) through methods and chemical reaction forming processes, and a large number of micro-integrated circuits (LSIC) are produced through the processing of the films. Non-single crystal crystals can achieve cost reduction, which is an extension of traditional small integration to large area, function, and direction. Manufacturing TFTs that control the switching performance of pixels (LC or OLED) on large glass or plastic products has a higher technical content than manufacturing complete ICs on silicon wafers. The required production equipment and production technology surpass the production of large-scale integration of semiconductors, which is the luster of modern technology. The main features are:
(1) Large area: The first generation of large-area glass products (300mm×400mm) TFT-LCD-production line was put into production at the beginning of the nineties, and the area of eye glass has been expanded to 60mm×80mm in 2000), as well as 950mm×1200mm glass The design will also run.
(2) High integration: The size of the 1.3-inch TFT chip used for the projection of liquid crystal is one million for GA. The resolution is SXGA (1280×100×1280×1000×1280×1000×1280×1000×16.1 inch TFT screen amorphous film) 50nm, and TAB ON GLASS and SYSTEM ON GLASS technology, its IC integration, The technical requirements for equipment and supplier technology are more difficult than traditional LSI.
(3) Powerful function: TFT as a matrix selection solution provides the light valve characteristics of liquid crystal. TFT-LCD is the first Liquid Crystal Display in human history whose display quality exceeds that of CRT. The function will be more powerful, which is unmatched by traditional small integrated circuits.
(4) Design: Glass products and plastic products have fundamentally solved the problem of large semiconductors and opened up potential applications for the application of small semiconductors.
(5) Ingenious process: In addition to the use of vapor phase, chemical vapor deposition (chemical vapor deposition) MCVD (molecular chemical vapor deposition) and other processes to form films, laser flame technology has also begun to be applied traditionally, not only making amorphous films, polycrystalline films, but also Single crystal films can be manufactured. Can make silicon film, can also make other II-VI group and III-V group semiconductor thin film.
(6) Wide range of application fields. Liquid crystal display based on TFT technology is a rich industry in the information society, and the technology can also be applied to the rapid growth of thin-film organic electroluminescence (TFT-OLED) flat panel Display Screen shots. .

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