I think the generation after 75, 80 should be the crowd that can witness the development of online games.
In this article, I would like to commemorate the online games that I had never let go of.
The following pictures are my personal previous maps, and most of them come from the Internet. Only this statement.
Mud Network Mud: Eastern Pig (EP), King of Kings (KK), etc.
From the current online games to the development of mobile games, it is impossible to imagine that nearly 20 years ago, we first saw the curiosity and interest of people playing Mud.
It was an era of only single-player games. The Internet needed to be able to use the cat dialing number to answer the phone line (I can still remember the cat dialing voice at that time). The purpose of the Internet is to find information and look at the BBS. Years.
I still remember that my first computer was bought back for wages by using winter and summer vacations. It was a Pentium 133 computer. There was no concept of a discrete video card at that time. The video card Voodoo, I also ran to buy back to install), used to play stand-alone games, such as Legend and Jin Yong Qun Xia Chuan. Occasionally, cats are used to dial the Internet to find the Raiders, but because Internet access charges are very high at the time, they are less likely to dare to access the Internet.
Until one day in the computer room of the school, I saw several seniors secretly hiding in front of a corner of the computer do not know what to do, when curious to go to view, only to see the ancestor of all online games for the first time Mud.
The first Mud I saw at the time was King of Kings (kk). Mud’s feeling at first sight was not attractive at all. At the time, it was a telnet connection. It was all black and white on a white background. The game screen is far worse. but! ! As soon as you enter Mud, you discover how broad the world of words is. The game is no longer a single person. Different name codes represent a living person behind you. You can communicate, communicate, and chat with them. Even money needs to be equipped and asked for. This is the feeling that the stand-alone game can't give, and the textual description of mud, just like a novel, gives you countless imaginations.
For example: Mud in some martial arts categories often describe people like this
She looks about twenty years old.
She was born with a funny smile and she was very pleasant.
He looks about ten years old.
He was born with a rat's head, and people didn't feel good about it.
Through these descriptions, you can have unlimited imagination.
So, I started my muddy road with my sleepless nights.
But the mud interface is actually very unfriendly to inexperienced people. All instructions need to be manually typed to execute. It took me a while to understand how to survive in this writing world.
The King of Kings and the Pigs of the East are the two oldest Muds I have played. The King of Kings is still there, but the Pigs of the East have been completely closed. It is very sad, and I feel my time and memories. It disappeared.
2. King of Kings Graphic Edition (GKK)
In 1997, U.S. EA launched UO (Ultima Online), the world's first graphical online multiplayer game. At the time I was young and I was deeply puzzled by games magazines, but UO started. The server in Asia is only Japan yamato, and the game is very expensive (can you imagine it? To play online games have to spend a lot of money to buy genuine CDs) monthly fee is also very expensive (remember that was originally more than 400 NT dollars for one month, at the time my basic It's astronomical). The emphasis is on games and monthly cards (when there is no online shopping). It's still hard to buy, so I didn't go into UO's pit for the first time.
But in 1999, Lager (Lager, the old player knows this English meaning) company launched the King of Kings Graphics (GKK), I was officially entered the mmorpg pit, when the GKK's screen, now looks It is indeed Low, but he is the first Chinese mmorpg. The groundbreaking gameplay of that year is not out of date compared to many empty online games. In fact, a large part of the GKK content is the graphical mutification of the ud in the Mud era, which directly reduced the threshold of entry. Therefore, when it was launched, it was very popular and the charge was the same as the monthly fee system. However, compared with UO, it was already considered cheap.
3. Ultima Online UO Online
Speaking of online games, there is no way not to mention UO. After I finished GKK for more than a year, AFK was due to a number of reasons. At that time, I was a little looser at the time and I was excited to play UO. After running no less than 10 software stores, I finally bought UO's game CD, and a 3-month monthly fee card (very expensive, I remember that my heart was bleeding after I bought it).
After finishing the game and waiting for nearly 2 days to update the game, he can finally enter the game. At the beginning, he was still connected to the Yamato server in Japan. Later, he was sent to the Formosa server in Taiwan and he was forced to enter the game. A big city, a complicated system, UO of the year was not a fixed job, you can learn your skills, and countless life skills, you can build houses and decorate your own house. Absolutely more freedom than the modern online game that is known as freedom. This is a game that has been used for nearly 20 years.
UO I played for about 9 months, can not afford the high monthly fee and the cost of frequent Internet cafes (network speed is faster), but also pitted.
4. Endless tasks EQ (Ever Quests)
EQ is very fascinated by a friend of mine playing. The biggest difference between him and UO is that he is a 3D interface game. I haven't played, so I can't say too much.
5. Dragon Raj
The Dragon may be a memory that I have never forgotten in my life. It is also my oldest and most devoted game, not one of them. Before the appearance of heaven in the year, the Dragons were almost the best online games.
Players are divided into three countries, Baisuosi, Jiepeng, and Yis. Among them, Baisuos (all called to worship the dog) and Jiepeng (Jiegu) fight against each other, and Yis (Escat) is a neutral country. The game has a complete system, a good competitive confrontation setting, and a balanced career setting. Until now individuals have not considered which game can surpass him.
The Dragon I started serving him from the very beginning, playing until he ended and obeying. It was also the first time since the Dragons to know what to call a plug-in. It can be said that the Dragon was destroyed by a plug, and the third wave of agents was not taken out at that time. There are fewer and fewer effective solutions.
I met many very good friends in the dragon race. I still have contact with them today, some of them have become mothers, and some have been ups and downs. But they are friends who can witness us in that period of time.
6. Jin Yong's Heroes OL
how is it? This picture looks terrible, but this game is known as the first online game authorized by Mr. Jin Yong, the fire is incredible. Maybe everyone has a martial arts dream, so it will be so red. In the world I came into contact with this game, the leveling process was a bit boring, but I met my first love in this game, so I still can't forget it.
7. Heaven
Heaven had no moment at the time. It was also the first game that let me know that the original online games cost so much. I didn't play much. I didn't like the non-brain leveling and money atmosphere.
8. Ragnarok (RO)
I think RO should also be the memory of many people. Excellent graphics and game design, cute people set, in the year was also known as the biggest sister of online games.
The career setting is complete, the map is ambitious, and some interesting settings are very attractive (for the first time, Peli and Tianbo were not separated, but they were beaten by Tianbo for a second time), but in the later period, they were also destroyed by plug-ins and studios. It's a pity game.
After the replacement of agents, there has been no news, but some private services are still alive.
These are some of the memories of the period I have experienced and have accompanied me. I hope to arouse some resonance with everyone. Thank you.
Type of failure
1. ONU with time slot drift
This kind of failure is usually caused by the aging of the laser and the drift of the time slot for the upstream data transmission of the ONU. It is also possible that an error occurs in the data of the bandwidth map sent by the downstream OLT, which causes an error in the transmission time slot of the ONU. This kind of faulty ONU is difficult to detect. Generally, the OLT needs to monitor the upstream data of the ONU in real time. Determine whether it sends data in the time slot allocated by the OLT. For this type of abnormally luminous ONU, because it mainly affects two adjacent ONUs, in addition to isolation, the protection bandwidth between time slots can also be increased to alleviate its impact on other ONUs.
2. Long light ONU
This failure is caused by the ONU's laser for a long time. As a result, the ONUs under the entire PON port cannot communicate normally. If the ONU emits strong light, the abnormal light emission of the ONU can be determined by testing the optical power at the optical splitter during troubleshooting. However, if it is a weakly emitting ONU, the judgment will be more difficult, and the abnormal light emission of the ONU cannot be measured at the optical splitter. Only through the intervention of the OLT and the use of specific detection algorithms can the abnormal ONU be judged. Usually, the business under the entire PON port will be affected, but because of its failure phenomenon has always existed, it has brought convenience to the troubleshooting to a certain extent.
3. Intermittent glow
The judgment of this kind of failure is the most difficult and irregular. It is also the biggest fault in the current network that accounts for the abnormally luminous 0NU. It is not only impossible to measure the abnormal light emission of the ONU at the beam splitter. In addition, it is necessary to observe and monitor faulty PON ports for a long time, which brings great challenges to network maintenance.
There are many fault phenomena in the network of abnormally luminous ONUs. There is no complete mechanism and process in the industry to solve this fault. Other operators have no controllable experience. In the operation of the actual network. The author summarized a set of procedures and experience for troubleshooting abnormal light-emitting ONUs. Can effectively solve most of the existing network failures.
cause of issue
1. Long light-emitting problem: The photoelectric converter is connected to the branch fiber by mistake, and the photoelectric converter emits light for a long time; the ONU optical module has an abnormal shutdown signal. Cause the ONU to emit light for a long time.
2. Coverage interference problem: For some reasons (such as insufficient extinction ratio), individual ONUs emit light in unlicensed time slots, which affects the normal services of other ONUs.
3. Overlapping interference problem: The inconsistency of the parameters of different ONU optical modules causes partial overlap of the upstream optical signals, which affects each other's services.
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